Table 1 of 3
Open from the start
The Redcar Beacon
Climb the Beacon. Light the Parade.
- Roll the B-E-A-C-O-N lanes under the arch to open the Beacon’s door. Lock two balls for multiball.
- Every roll down a promenade rail lights the next letter of L-E-M-O-N-T-O-P. All eight double every score for twenty seconds.
- Knock the Rock Shop’s captive ball hard enough and its bell rings. Knock down RED and CAR to step up the bonus.
- Finish all six of the table’s features to spell P-A-R-A-D-E and start THE PARADE: three balls at once.



